Learning C# Programming with Unity 3D, second edition

2nd Edition

Alex Okita

A K Peters/CRC Press
August 28, 2019 Forthcoming
Reference - 856 Pages - 1112 B/W Illustrations
ISBN 9781138336810 - CAT# K393758

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For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc.

Key Features

  • Provides a starting point for the first time programmer
  • Examples enable the reader to eventually write a game using Unity3D
  • Learn to read and understand documentation and the Unity3D API
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