Handbook of Virtual Environments: Design, Implementation, and Applications, Second Edition

Kelly S. Hale, Kay M. Stanney

September 30, 2017 by CRC Press
Reference - 1456 Pages - 357 B/W Illustrations
ISBN 9781138074637 - CAT# K34026
Series: Human Factors and Ergonomics

USD$80.00

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Features

  • Includes specific multimodal system requirements, including physiological characteristics that affect VE system design
  • Addresses cognitive design strategies, identifies perceptual illusions that can be leveraged in VE design
  • Discusses navigational issues, such as becoming lost within a virtual world, and provides insights into structured approaches to content design
  • Covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns
  • Provides a contemporary compendium of VE applications
  • Contains a number of sources to further the quest for the keys to developing the ultimate virtual world

Summary

A Complete Toolbox of Theories and Techniques

The second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given areas of expertise to provide extensive scope and detail on VE technology and its applications.

What’s New in the Second Edition:

  • Updated glossary of terms to promote common language throughout the community
  • New chapters on olfactory perception, avatar control, motion sickness, and display design, as well as a whole host of new application areas
  • Updated information to reflect the tremendous progress made over the last decade in applying VE technology to a growing number of domains

This second edition includes nine new, as well as forty-one updated chapters that reflect the progress made in basic and applied research related to the creation, application, and evaluation of virtual environments. Contributions from leading researchers and practitioners from multidisciplinary domains provide a wealth of theoretical and practical information, resulting in a complete toolbox of theories and techniques that you can rely on to develop more captivating and effective virtual worlds. The handbook supplies a valuable resource for advancing VE applications as you take them from the laboratory to the real-world lives of people everywhere.

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