Casual Game Design: Designing Play for the Gamer in ALL of Us

1st Edition

Gregory Trefry

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CRC Press
Published January 26, 2010
Reference - 400 Pages
ISBN 9780429100192 - CAT# KE78778

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Summary

From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casua