Computing Handbook: Two-Volume Set

3rd Edition

Allen Tucker, Teofilo Gonzalez, Heikki Topi, Jorge Diaz-Herrera

Chapman and Hall/CRC
Published May 13, 2014
Reference - 3816 Pages - 500 B/W Illustrations
ISBN 9781439898444 - CAT# K14305


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  • Helps both students and professionals broaden and deepen their understanding in various subfields of the computing discipline
  • Aligns with the undergraduate curriculum models developed by the ACM, IEEE-CS, and AIS
  • Describes the fundamental principles of computer science, such as algorithms and architecture
  • Covers contemporary topics in computer science and software engineering, including graphics, intelligent systems, mobile computing, and agile development
  • Discusses the nature and identity of the IS and IT disciplines
  • Examines current topics in IS and IT, including data and information management, human-computer interaction, management of IT capabilities, and the role of IT in organizations and markets


The Most Comprehensive Reference on Computer Science, Information Systems, Information Technology, and Software Engineering

Renamed and expanded to two volumes, the Computing Handbook, Third Edition (previously the Computer Science Handbook) provides up-to-date information on a wide range of topics in computer science, information systems (IS), information technology (IT), and software engineering. The third edition of this popular handbook addresses not only the dramatic growth of computing as a discipline but also the relatively new delineation of computing as a family of separate disciplines as described by the Association for Computing Machinery (ACM), the IEEE Computer Society (IEEE-CS), and the Association for Information Systems (AIS).

Both volumes in the set describe what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century. Chapters are organized with minimal interdependence so that they can be read in any order and each volume contains a table of contents and subject index, offering easy access to specific topics.

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