3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

Ami Chopine

March 23, 2011 by Routledge
Reference - 270 Pages
ISBN 9780240814711 - CAT# Y140859

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  • Teaches the basics and principles behind creating 3D art with tips and techniques that cover everything from texturing to painting and scripting to rendering
  • Filled with 30 print and video tutorials written by Ami Chopine of GeekAtPlay.com and featuring new models from Daz3d.com!
  • Companion website includes color images, models, animations, video tutorials, links, and more


Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.


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