Games & Animation

3D Software

Per Page:
Sort:

Creative Character Design 2e

2nd Edition

Featured

Bryan Tillman
February 7, 2019

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, ...

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

5th Edition

John M. Blain
April 30, 2019

Blender™ is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and...

3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

1st Edition

William Culbertson
April 24, 2019

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform...

Creative Character Design 2e

2nd Edition

Bryan Tillman
February 07, 2019

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies,...

How to Cheat in Maya 2017: Tools and Techniques for Character Animation

1st Edition

Paul Naas
October 01, 2018

This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency...

Rig it Right! Maya Animation Rigging Concepts, 2nd edition

2nd Edition

Tina O'Hailey
September 24, 2018

Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint...

Essential Effects: Water, Fire, Wind, and More

1st Edition

Mauro Maressa
April 20, 2018

Animate the world around you! Follow along with veteran Disney effects artist Mauro Maressa as he teaches you how to create and animate natural phenomena like water, fire, smoke, lightning, lava, mud, and wind. Essential Effects will help you plan, draw, design, and animate traditional 2D effects,...

3D Game Environments: Create Professional 3D Game Worlds

1st Edition

Luke Ahearn
February 05, 2018

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and...

How to Cheat in Adobe Animate CC

1st Edition

Myra Ferguson, Chris Georgenes
November 13, 2017

Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up with Chris Georgenes to help you create great animation, bring objects to life with cool motion effects...

3D Game Textures: Create Professional Game Art Using Photoshop

3rd Edition

Luke Ahearn
July 27, 2017

A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here. When digital art software was in its infancy, most digital art, especially vector art, was textureless. With the advance in software, it is now possible to incorporate texture into most types of...

Frame-By-Frame Stop Motion: The Guide to Non-Puppet Photographic Animation Techniques, Second Edition

2nd Edition

Tom Gasek
May 22, 2017

Single frame film-making has been around as long as film itself. It is the ancestor to modern day special effects and animation. Despite its age-old practice, Single frame film making and stop-motion animation continues to influence media and culture with its magic. Current advances in technology...

How to Cheat in Blender 2.7x

1st Edition

Alan Thorn
May 03, 2017

Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred...

Foundations of Physically Based Modeling and Animation

1st Edition

Donald House, John C. Keyser
December 20, 2016

Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these...

Conferences

Year: