1st Edition
Digital Diversions Youth Culture in the Age of Multimedia
Edited By Julian Sefton-Green
Copyright 1998
186 Pages
by
Routledge
186 Pages
by
Routledge
Also available as eBook on:
This work explores the diverse ways in which young people are active social agents in the production of youth culture in the digital age. It collects an international range of empirical accounts describing the ways in which young people utilize and appropriate new technology. The contributors draw on a range of theoretical perspectives including cultural studies, social anthropology and feminism.
Chapter 1 Introduction: Being Young in the Digital Age, Chapter 2 Fun and Games are Serious Business, Chapter 3 Blue Group Boys Play Incredible Machine, Girls Play hopscotch: Social Discourse and Gendered Play at the Computer, Chapter 4 Digital Visions: Children’s ‘Creative’ Uses of Multimedia Technologies, Chapter 5 Making Connections: Young People and the Internet, Chapter 6 An American otaku (or, a boy’s virtual life on the Net), Chapter 7 Digital Culture—the View from the Dance Floor, Chapter 8 Hackers: Masters of Modernity and Modern Technology, Notes on Contributors, Index
Biography
Julian Sefton-Green