iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch

1st Edition

Thomas Lucka

A K Peters/CRC Press
Published September 4, 2013
Reference - 394 Pages - 107 Color Illustrations
ISBN 9781466569935 - CAT# K16461

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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.


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