Games & Animation

Animation

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Prepare to Board! Creating Story and Characters for Animated Features and Shorts, third Edition

Nancy Beiman
April 19, 2017

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy...

FORCE: Dynamic Life Drawing: 10th Anniversary Edition

Mike Mattesi
March 27, 2017

Bring your artwork to life with the power of the FORCE! Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully...

Stop Motion: Craft Skills for Model Animation

Susannah Shaw
January 27, 2017

Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled...

Foundations of Physically Based Modeling and Animation

Donald House, John C. Keyser
January 06, 2017

Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these...

FORCE: Drawing Human Anatomy

Mike Mattesi
December 20, 2016

The newest book in Michael Mattesi’s Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to...

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

Jamie Cardoso
November 14, 2016

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production...

Tradigital Animate CC: 12 Principles of Animation in Adobe Animate

Stephen Brooks
October 19, 2016

Learn how to bridge the gap between the traditional animation principles and digital software. Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which...

Independent Animation: Developing, Producing and Distributing Your Animated Films

Ben Mitchell
September 07, 2016

With the advent of advanced hand-held technology and the widespread nature of the internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent animated film makers is on the rise. Independent...

The Animator’s Sketchbook: How to See, Interpret & Draw Like a Master Animator

Tony White
August 10, 2016

The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core...

Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing

Jere Miles
July 25, 2016

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design,...

Lighting for Animation: The Art of Visual Storytelling

Jasmine Katatikarn, Michael Tanzillo
July 01, 2016

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to...

3D Game Textures: Create Professional Game Art Using Photoshop

Luke Ahearn
June 22, 2016

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online...

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