Create Surface
Geometry -> Create -> Object -> Rectangle -> Enter First and
Second Corner Points -> 0,0 ; 20,25
Divide Surface
Geometry -> Edit -> Divide
-> Surface -> Near point -> Select Surface to Divide ->
Choose NURBS sense -> VSense -> Near point 1,0
Create Water Area
Geometry -> Create -> Arc -> First, Second and Third points ->
80,0; 0,80; -80,0
Geometry -> Edit -> Divide -> Num Divisions -> Select line ->
Num Divisions 2
Delete -> Line and point
Then, Geometry -> Create -> Line
Divide the Water Surface
In order to simplify the meshing
in the Water area (small number of mesh), we will use the water
surface area division technique.
Geometry -> Edit -> Divide -> Num Divisions
-> Select line -> Num Divisions 3
Then, Geometry -> Create -> Line
Geometry -> Create -> NUEBS surface -> Automatic -> 4-sided lines
MATERIAL
ASSIGMENT
Piezoelectric Materials