Create PZT Surface
Geometry -> Create -> Object -> Rectangle -> Enter First
and Second Corner Points -> (0,0) ; (0.5,6)
Divide Surface
Geometry -> Edit -> Divide -> Surface -> Near point -> Select
Surface to Divide -> Choose NURBS sense -> USense -> Near point
(0,4.5)
Create Metal Endcap
Geometry -> Create -> Line -> Enter Points -> (1.2,0) ; (1.2,1.5)
; (0.7, 4.5) ; (0.7, 6)
Copy Lines
Utilities -> Copy -> Lines -> Translation -> First point (0.2,0,0) to Second
point (0,0,0) ; Do Extrude -> Select Lines -> Finish
Create Surfaces
Geometry -> Create -> NURBS Surface -> Automatic 4 sided lines
Copy Lines
Utilities -> Copy -> Surfaces -> Mirror -> First point (0,0,0); Second
point (0,1,0) ; Third point (0,0,1); Do Not Extrude -> Select Surfaces -> Finish
Create Water Area
Geometry -> Create -> Arc -> First, Second and Third
points -> 10,0; 0,10; -10,0
Then, Geometry -> Create -> Line
Divide the Water Surface
In order to simplify the
meshing in the Water area (small number of mesh), we will use
the water surface area division technique.
Geometry -> Edit -> Divide -> Num Divisions
-> Select line (water boundary) -> Num Divisions 10
Then, Geometry -> Create -> Line
Geometry -> Create -> NUEBS surface -> Automatic -> 4-sided
lines
MATERIAL
ASSIGMENT
Piezoelectric Materials