Computer Science & Engineering

Computer Engineering

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Computational Partial Differential Equations Using MATLAB®

2nd Edition

Jichun Li, Yi-Tung Chen
October 11, 2019

In this popular text for an Numerical Analysis course, the authors introduce several major methods of solving various partial differential equations (PDEs) including elliptic, parabolic, and hyperbolic equations. It covers traditional techniques including the classic finite difference method,...

Handbook of Energy-Aware and Green Computing - Two Volume Set

1st Edition

Ishfaq Ahmad, Sanjay Ranka
October 02, 2019

Implementing energy-efficient CPUs and peripherals as well as reducing resource consumption have become emerging trends in computing. As computers increase in speed and power, their energy issues become more and more prevalent. The need to develop and promote environmentally friendly computer...

Internet of Things (IoT): Systems and Applications

1st Edition

Jamil Y. Khan, Mehmet R. Yuce
October 01, 2019

The Internet of Things (IoT) is one of the core technologies of current and future information and communications technology (ICT) sectors. IoT technologies will be deployed in numerous industries, including health, transport, smart cities, utility sectors, environment, security, and many other...

Designing Robot Behavior in Human-Robot Interactions

1st Edition

Changliu Liu, Te Tang, Hsien-Chung Lin, Masayoshi Tomizuka
September 25, 2019

In this book, we have set up a unified analytical framework for various human-robot systems, which involve peer-peer interactions (either space-sharing or time-sharing) or hierarchical interactions. A methodology in designing the robot behavior through control, planning, decision and learning is...

2D Graphics Programming for Games

1st Edition

John Pile,Jr.
September 23, 2019

The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for Games provides an...

Theory and Practice of Computation: Proceedings of the Workshop on Computation: Theory and Practice (WCTP 2018), September 17-18, 2018, Manila, The Philippines

1st Edition

Shin-ya Nishizaki, Masayuki Numao, Jaime Caro, Merlin Teodosia Suarez
September 17, 2019

This volume contains the papers presented at the 8th Workshop on Computing: Theory and Practice, WCTP 2018 and is devoted to theoretical and practical approaches to computation. The conference was organized by four top universities in Japan and the Philippines: the Tokyo Institute of Technology,...

Heterogeneous Computing Architectures: Challenges and Vision

1st Edition

Olivier Terzo, Karim Djemame, Alberto Scionti, Clara Pezuela
September 12, 2019

Heterogeneous Computing Architectures: Challenges and Vision provides an updated vision of the state-of-the-art of heterogeneous computing systems, covering all the aspects related to their design: from the architecture and programming models to hardware/software integration and orchestration to...

Fortran 2018 with Parallel Programming

1st Edition

Subrata Ray
August 27, 2019

The programming language Fortran dates back to 1957 when a team of IBM engineers released the first Fortran Compiler. During the past 60 years, the language had been revised and updated several times to incorporate more features to enable writing clean and structured computer programs. The present...

Hidden Markov Models: Theory and Implementation using MATLAB®

1st Edition

João Paulo Coelho, Tatiana M. Pinho, José Boaventura-Cunha
August 13, 2019

This book presents, in an integrated form, both the analysis and synthesis of three different types of hidden Markov models. Unlike other books on the subject, it is generic and does not focus on a specific theme, e.g. speech processing. Moreover, it presents the translation of hidden Markov models...

Human Factors in Simulation and Training

1st Edition

Peter A. Hancock, Dennis A. Vincenzi, John A. Wise, Mustapha Mouloua
July 29, 2019

Measure twice, cut once. Although applicable to all areas of human factors research, the old adage is especially relevant to simulation and training. As a tool, simulation is an aid to the imagination, however, if incorrectly or inadequately used, it can lead to inaccurate outcomes that not only...

Nanoscale Networking and Communications Handbook

1st Edition

John R. Vacca
July 23, 2019

This comprehensive handbook serves as a professional reference as well as a practitioner’s guide to today’s most complete and concise view of nanoscale networking and communications. It offers in-depth coverage of theory, technology, and practice as they relate to established technologies and...

Formal Methods in Computer Science

1st Edition

Jiacun Wang, William Tepfenhart
July 03, 2019

Formal Methods in Computer Science gives students a comprehensive introduction to formal methods and their application in software and hardware specification and verification. The first part introduces some fundamentals in formal methods, including set theory, functions, finite state machines,...

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