FEATURED AUTHOR
John Pile
Originally from North Pole, Alaska, John has 15+ years of software development experience and is currently employed as a Graphics and Tools engineer at AtomJack Games in Seattle. His first industry employment was with Proper Games in Dundee, Scotland where he was part of the team that developed the 2009 BAFTA Scotland Game Of The Year, “Flock!“, the successful “Final Fight: Double Impact“, downloadable content “Crackdown 2: Toy Box Pack“, and the iOS game “Moving Day”.
Biography
Originally from North Pole, Alaska, John has 15+ years of software development experience and is currently employed as a Graphics and Tools engineer at AtomJack Games in Seattle. His first industry employment was with Proper Games in Dundee, Scotland where he was part of the team that developed the 2009 BAFTA Scotland Game Of The Year, “Flock!“, the successful “Final Fight: Double Impact“, downloadable content “Crackdown 2: Toy Box Pack“, and the iOS game “Moving Day”.Education
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BS, Mathematics (Physics)
MS, Software Engineering (Computer Games Technology)
Areas of Research / Professional Expertise
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2D Computer Graphics, 3D Computer Graphics, Game Physics