Tracy Fullerton is an experimental game designer, professor and director of the Game Innovation Lab at the USC School of Cinematic Arts where she holds the Electronic Arts Endowed Chair in Interactive Entertainment.  The Game Innovation Lab is a design research center that has produced a number of influential independent games, including Cloud, flOw, Darfur is Dying, The Walden, a game, and The Night Journey -- a collaboration with media artist Bill Viola.  Tracy is also the author of “Game Design Workshop: A Playcentric Approach to Creating Innovative Games,” a design textbook in use at game programs worldwide. Her work has received numerous honors including an Emmy nomination for interactive television, Indiecade’s “Sublime Experience,” “Impact,” "Developers Choice" and “Trailblazer” awards, Games for Change “Game Changer” award, "Game of the Year" and "Most Significant Impact" for Walden, a game, and the Game Developers Choice “Ambassador” Award. In September 2016, she was named the People’s Choice for most inspiring LA Woman in Los Angeles Magazine.
BA, University of California, Santa Cruz, 1987
MFA, University of Southern California, Los Angeles, 1991
Areas of Research / Professional Expertise
Game design, experimental games, game development, game studies, learning and games.
Personal Interests
Making and playing games, hiking, sailing.