A highly motivated workforce is the Holy Grail for any organization. And yet, for many managers and employees, a surefire method for motivating yourself or your people remains elusive. Gower have a new tool that will help. The Motivation Game uses four sets of cards (140 in total plus four blanks): ¢ Activity Cards ¢ Inspiration Cards ¢ Prior Condition Cards ¢ Obstacle Cards to enable teams and individuals to explore what motivates and demotivates them at work (and how to increase the former). There are no glib answers here, rather 22 different methods of play for team- and personal development. Some of the games use individual set(s) of cards and some of them mix and match two or even all four sets. The Game recognizes that motivation, as with most workplace techniques is intimately linked with how we perceive things, our state of mind, and the ways in which we communicate. The Motivation Game has sold over 25,000 copies in 6 languages. It is the follow up to the highly successful The Feedback Game and The Development Game. The first two games in this trilogy have been published in a total of 18 European languages and sold in excess of 100,000 copies. If The Feedback Game is all about 'who I am' and The Development Game about 'what I can do', then The Motivation Game completes the picture with 'what I want from work (and life)'. Those trainers and facilitators who know the earlier games will understand the potential of The Motivation Game. For those that are new to Peter Gerricken's work, the Game is a deceptively simple tool for exploring fundamental ideas at the heart of performance management.
Table of Contents
Contents: Introduction; How to use the motivation game; Methods of play. The Activity Cards: Swap shop; Second guess; Activities for our team; My dream job; Role profiling; Activity profiling; Team feedback. The inspiration Cards: Personal inspiration; Team inspiration. The prior Conditions Cards: Motivation to learn; Making motivation happen; Conditions auction; Sensible securities; The motivation matrix. The Obstacle Cards: Barriers to me; Obstacle feedback; Transformations. Card Combinations: Activities and prior conditions; Activities and obstacles; Activities and inspirations; Inspirations and prior conditions; The motivation window.
'As a "trainer" I would recommend others to use The Motivation Game within their organizations. It is a simple yet effective resource that can be used in a range of learning situations from individual to group activities, from team development to career planning.' Institute of Training and Occupational Learning '...a deceptively simple tool for exploring fundamental ideas at the heart of performance and performance management at an individual level, in group and team development, and one-to-one coaching. Highly recommended.' Training Journal 'Understanding the games is very easy, with clearly presented rules for playing in a loose-leaf manual that explains in detail the various methods of playing the game, to suit the needs of the audience. ... Having previously used The Development Game by Gower to great success, I was keen to see if this game lived up to its predecessor. Feedback from my team and those who took part in the game showed clearly that this was an excellent method of approaching a subject that can be very personal. For a managerial point of view, it identifies motivational areas that may not have been considered before.' Journal of the National Association for Staff Development