The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games

1st Edition

Richard Stevens, Dave Raybould

Routledge
Published March 15, 2011
Reference - 448 Pages
ISBN 9780240817262 - CAT# Y140927

For Instructors Request Inspection Copy

was $68.95

USD$55.16

SAVE ~$13.79

Add to Wish List
FREE Standard Shipping!

Summary

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.

The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com), which includes:

Instructors

We provide complimentary e-inspection copies of primary textbooks to instructors considering our books for course adoption.

Request an
e-inspection copy

Share this Title