Mathematics Education for a New Era: Video Games as a Medium for Learning

1st Edition

Keith Devlin

A K Peters/CRC Press
Published February 25, 2011
Reference - 218 Pages
ISBN 9781568814315 - CAT# K13065

For Instructors Request Inspection Copy

was $38.95

USD$31.16

SAVE ~$7.79

Add to Wish List
FREE Standard Shipping!

Summary

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.

Read the author's monthly MAA column Devlin's Angle

Instructors

We provide complimentary e-inspection copies of primary textbooks to instructors considering our books for course adoption.

Request an
e-inspection copy

Share this Title