HTML5 Game Engines: App Development and Distribution

Dan Nagle

© 2014 - A K Peters/CRC Press
Published April 28, 2014
Reference - 216 Pages - 120 B/W Illustrations
ISBN 9781466594005 - CAT# K20660

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Features

  • Explains how to package and distribute an HTML5 game app on all major platforms
  • Offers an introduction to HTML5 game development for those who would like a refresher or have limited HTML5 development experience
  • Shows how to create four specific games using four different game engines
  • Provides the source code and examples on a supporting website

Summary

Build and Distribute Your Game Using an HTML5 Game Engine

As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.

Get Hands-On Guidance through Practical Techniques and Examples

The book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook.

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