Richard Alan Gillman, David Housman
Chapman and Hall/CRC
Published May 9, 2019
Textbook - 330 Pages - 150 B/W Illustrations
ISBN 9781482248098 - CAT# K23659
Series: Textbooks in Mathematics
For Instructors Request Inspection Copy
This is an introductory game theory book that quickly moves readers through the fundamental ideas of game theory to enable them to engage in creative modeling projects based on game theoretic concepts. The book is linear, as the chapters are not independent. Readers should be able to build simple game theoretic models after chapter 3. Each subsequent chapter adds another feature to the reader’s model-building repertoire.
INTRODUCTION TO MODELING
INTRODUCTION TO GAME THEORY
EXAMPLES OF GAMES
BARGAINING IN STRATEGIC GAMES
SUBGAME PERFECT EQUILIBRIA
ROMANS AND GERMANS
BARGAINING GAMES WITH PRIVATE INFORMATION
REPEATED SOCIAL DILEMMAS
EVOLUTIONARY GAME THEORY
RESOURCE ALLOCATION PROBLEM
BARGAINING AND COALITION MODELS
COMPLETE AND INCOMPLETE INFORMATION MODELS
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