Game Science in Hybrid Learning Spaces

1st Edition

Sylvester Arnab

Routledge
May 20, 2020 Forthcoming
Reference - 260 Pages - 30 B/W Illustrations
ISBN 9781138239760 - CAT# Y310530
Series: Digital Games, Simulations, and Learning

For Instructors Request Inspection Copy

was $47.95

USD$38.36

SAVE ~$9.59

Available for pre-order. Item will ship after May 20, 2020
Add to Wish List
FREE Standard Shipping!

Summary

Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts. The book delves into the concept, opportunities, and challenges of hybrid learning, which aims to reduce the barriers of time and physical space in teaching and learning practices, fostering seamless, sustained, and measurable learning experience and outcomes beyond the barriers of formal education and physical learning contexts.

Based on original research, Game Science in Hybrid Learning Spaces establishes trans-disciplinary and holistic considerations for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of game-based approaches in a blended environment and of the possible structural and cultural transformation of formal education and lifelong learning. This book is an essential guide for researchers, designers, teachers, learners and practitioners who want to better understand the relationship between games and learning that merges digital and physical experiences and blends formal and informal instructions.

Instructors

We provide complimentary e-inspection copies of primary textbooks to instructors considering our books for course adoption.

Request an
e-inspection copy

Share this Title