Game Programming for Artists

Jarryd Huntley, Hanna Brady

© 2018 - A K Peters/CRC Press
Published September 25, 2017
Reference - 156 Pages - 18 B/W Illustrations
ISBN 9781138626461 - CAT# K31855

For Instructors Request Inspection Copy

was $49.95


SAVE ~$9.99

Add to Wish List
FREE Standard Shipping!


A guide for artists and creatives beginning game programming, providing the foundation to start coding games.

• An introduction to C# and Unity, along with a holistic look at how programming languages and game engines work.

• A selection of "code recipes" to explore more complex programming concepts, and provide insight into the programming behind game design.

• A foundation in common programming vocabulary and concepts to help artists work together with programmers.


Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!


We provide complimentary e-inspection copies of primary textbooks to instructors considering our books for course adoption.

Request an
e-inspection copy

Share this Title