Game Engine Architecture

1st Edition

Jason Gregory

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A K Peters/CRC Press
Published June 15, 2009
Reference - 864 Pages
ISBN 9780429064418 - CAT# KE74765

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Summary

This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion exten

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