Game Development for iOS with Unity3D

Jeff W. Murray

July 26, 2012 by A K Peters/CRC Press
Reference - 280 Pages - 101 B/W Illustrations
ISBN 9781439892190 - CAT# K14133

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  • Covers the entire iOS game development process, from designing the game to choosing the right software and hardware to executing the game design to promoting and selling it on the App Store
  • Presents methods for debugging and issue finding with the MonoDevelop debugger
  • Provides links to open source, free, and low-cost software to help game projects stay on track
  • Includes full source files for two iOS-ready games on


Demystifies the Processes of Game Development
Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.

Encompasses the Whole Range of iOS Game Development
This practical book begins with advice on writing a game design document and getting Apple developer certification. It then covers the build processes of the Unity Remote application and explains how to use the Unity editor. After focusing on debugging and optimization, the author describes tips for designing and marketing a successful App Store page. The book also features two iOS-ready games to explore, adapt, and play. Source files for the game examples are available at

Guides You in Creating a Functional iOS Game
Accessible to indie game developers and small- to medium-sized studios, this hands-on guide gives you the tools and knowledge needed to start building and launching iOS games. It helps you create games using Unity3D and publish them to the App Store.


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