Game Development Tools

Marwan Ansari

May 24, 2011 by A K Peters/CRC Press
ISBN 9781568814322 - CAT# K13066


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  • Presents tools to improve work flow and build games faster
  • Discusses building pipelines, GPU debugging, and using game tools
  • Covers asset tracking, remote version control performance, and robust, efficient IO


This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game development professionals. Topics range from asset tracking to improving remote version control performance to robust and efficient IO. Technical artists, as well as game play, audio, and graphics programmers will find new tools to improve work flow and help build games faster.


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