GPU Pro: Advanced Rendering Techniques

1st Edition

Wolfgang Engel

A K Peters/CRC Press
Published June 14, 2010
Reference - 742 Pages
ISBN 9781568814728 - CAT# K00417

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This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

Example programs and source code can be downloaded from the book's CRC Press web page. 


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