Discrete Simulation and Animation for Mining Engineers

John R. Sturgul

September 10, 2015 by CRC Press
Reference - 600 Pages - 608 B/W Illustrations
ISBN 9781482254419 - CAT# K23963

USD$149.95

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Features

  • Explains how to model mining systems using GPSS/H® and PROOF® by Wolverine Software Corporation
  • Discusses animation first, and then slowly introduces simulation language
  • Leverages insight gained from the author’s experience modeling mines

Summary

General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a countable number of things can take place. The basic operation of a mine itself can be considered such a system.

Discrete Simulation and Animation for Mining Engineers explains how to model mining systems using GPSS/H® and PROOF® by Wolverine Software Corporation. Employing a unique approach that encourages engagement from the start, the text discusses animation first, and then slowly introduces simulation language. As each new topic is covered, an animation is provided to illustrate the key concepts.

Leveraging valuable insight gained from the author’s extensive experience modeling mines around the world, the book:

  • Describes how to apply discrete system simulation to mines
  • Shows how to make those simulations come alive with animation
  • Includes real-world examples and exercises that hone practical problem-solving skills

Written by a mining engineer for mining engineers and students of mining, Discrete Simulation and Animation for Mining Engineers offers a comprehensive yet accessible treatment of mine simulation and animation useful in increasing the efficiency of industrial mining processes.

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