Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes 50 artists and 900 unique and stunning 2D and 3D digital artworks. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery.
This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration and insight for the advanced amateur and professional CG artists. The Digital Art Masters series has expanded upon the competition's gallery book concept and has added the insight and experiences of professional CG artists worldwide.
Divided into 5 sections, Sci-Fi, Scene, Fantasy, Character and Cartoon, Each featured artist segement will include the thought processes behind creating unique digital images and an artist portfolio for further inspiration. Find your inspiration and discover the tips, tricks and techniques that really work.
Table of Contents
There will be a foreword by a leading industry figure (TBD) and an introduction from the editors at 3D Total, explaining the concept and layout of the 4th Volume.
Like the previous volumes, Digital Art Masters Volume 4 will be divided into 5 sections (Sci-Fi, Scene, Fantasy, Character and Cartoon)with the selected artists being featured within these sections. Each artist will have a brief biography, a showcase of their masterpiece image and description about the creation of the image focusing on aspects which were most challenging or interesting. Broadly each artist will explain the creation of the masterpiece image from concept to post production. Each artist section will also feature 2 to 3 portfolio examples.