Composing Music for Games: The Art, Technology and Business of Video Game Scoring

Chance Thomas

February 24, 2016 by Focal Press
Reference - 364 Pages
ISBN 9781138021419 - CAT# Y168334

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Features

  • The world’s most authoritative and comprehensive guide for launching and maintaining a successful career as a video game composer
  • Offers a proven path of instruction for music students and traditional composers to learn how to score video games
  • Colorful case studies, tutorials and challenging tasks keep the reader engaged from start to finish

Summary

Composing Music for Games  is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

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