Browse Textbooks in Computer Game Development

Computer Game Development

PUBLISHED


Viewing: 11 - 17 of 17
Published:
September 06, 2007
Author(s):
Kevin Suffern
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts 
  Hardback
$97.95
Add to cart
Published:
February 23, 2007
Author(s):
Deborah Todd
This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The author discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting 
  Paperback
$54.95
Add to cart
Published:
March 08, 2006
Author(s):
Edward F. Maurina
The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book 
  Paperback
$66.95
Add to cart
Published:
August 01, 2005
Author(s):
Alan Watt; Fabio Policarpo
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose 
  Hardback
$85.95
Add to cart
Published:
December 22, 2004
Author(s):
Salvatore A. Buono
The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, 
  Paperback
$76.95
Add to cart
Published:
July 29, 2004
Author(s):
John David Funge
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book 
  Hardback
$43.95
Add to cart
Published:
July 22, 1999
Author(s):
John David Funge
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a 
  Hardback
$59.95
Add to cart

We Now Have Game

Teach what today's student wants to learn and needs to know.

CRC Press now features 18 textbooks dedicated exclusively to computer game development.

The A K Peters imprint Is now part of CRC Press. A publisher of science and technology since 1991, A K Peters specializes in math and computer science books and is especially well-known across the computer gaming industry as a leading provider of introductory and advanced resources.

We also feature many other textbooks on computer graphics as well as all areas of computer science.
Visit our textbook website to browse our entire listings.

NEW!

Unreal Game Development
Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game.

Coming in 2011!
Common Sense Game Design: Steal These Ideas

T & F Journals
Did you know that you can access sample editions and free articles from the home pages of most Taylor & Francis Journals?

CoDesign

International Journal of CoCreation in Design and the Arts
Free articles from CoDesign


Journal of Graphics, GPU, and Game Tools
New to Taylor and Francis in 2011

Looking for a complete online reference library in computer science?

Our award-winning CRCnetBASE collections provide online access to full libraries of subject-specific handbooks and references:
 

 

STAY CONNECTED


Sign up to receive CRC Press' First Look eAlerts, special discounts and promotions!


Like us on Facebook, join our LinkedIn Group, or follow us on Twitter.

Textbooks
Other CRC Press Sites
Featured Authors
STAY CONNECTED
Facebook Page for CRC Press Twitter Page for CRC Press You Tube Channel for CRC Press LinkedIn Page for CRC Press Google Plus Page for CRC Press
Sign Up for Email Alerts
© 2013 Taylor & Francis Group, LLC. All Rights Reserved. Privacy Policy | Cookie Use | Shipping Policy | Contact Us