Graphics Interface 2012

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Summary

This volume is the proceedings of the oldest regularly scheduled conference in the field of computer graphics, interactive systems, and human-computer interaction. Topics include shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.

Table of Contents

Shading and Rendering. Geometric Modeling and Meshing. Graphics in Simulation. Image-Based Rendering. Image Synthesis and Realism. Medical Visualization. Scientific Visualization. Computer Animation. Real-Time Rendering. Non-Photorealistic Rendering. Virtual Reality. Interaction Techniques. Computer-Supported Cooperative Work. Human Interface Devices. Augmented Reality. Data and Information Visualization. Multimedia. Mobile Computing. Haptic and Tangible Interfaces. Affective Interfaces. Aesthetic Design. Perception. Usable Privacy and Security.