OpenGL Insights

Patrick Cozzi, Christophe Riccio

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$67.16

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July 23, 2012 by A K Peters/CRC Press
Professional - 712 Pages
ISBN 9781439893760 - CAT# K14190

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Features

  • Covers intermediate and advanced techniques using OpenGL, OpenGL ES, and WebGL
  • Discusses mobile performance and streaming vertex buffers and textures
  • Presents rendering techniques, including shadows, tessellation, depth of field, and procedural shading
  • Describes framework design, including ANGLE, SceneJS, and SpiderGL
  • Provides an exhaustive OpenGL pipeline diagram and useful tips
  • Offers source code, demos, and other material on the book’s website
Watch Patrick Cozzi and Christophe Riccio discuss the book.

Summary

Get Real-World Insight from Experienced Professionals in the OpenGL Community
With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers.

Go Beyond the Basics
The book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling.

Sharpen Your Skills
Focusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.