Human-Computer Interaction

Human-Computer Interaction: Development Process

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Features

  • Delineates the application of HCI in a real-world environment by examining the larger context in which HCI happens and by using that context as the basis for the design of user experiences
  • Explores modern interpretations and uses of task analysis, defining the meaning of task analysis and providing a practical guide
  • Includes an overview of the steps of Rapid Contextual Design and key issues in its use
  • Provides an introduction to ethnography as it relates to studies in HCI
  • Highlights how personas fit into a standard development cycle and details the critical steps of creating and using personas
  • Describes tools and techniques for using prototypes to design interactive systems
  • Introduces the scenario-based design family of techniques and how to use them in system design
  • Surveys methods, techniques, and practices in Participatory Design (PD) that can lead to hybrid experiences
  • Discusses the unified user interface development paradigm as an effective software engineering recipe for user interfaces that can be automatically adapted to individual end users and contexts of use
  • Presents the problem space of user interface (UI) plasticity followed by three examples of plastic interactive systems that illustrate aspects of the problem space
  • Introduces key objectives and principles of model-driven engineering and show how they can be exploited as a solution space for UI plasticity
  • Defines usability testing, describes its core issues, and discusses its future directions
  • Explores the different aspects of survey design and implementation in HCI in a structured and comprehensive manner
  • Introduces UIMs, covering six and one further method, and provides approaches to assessing existing, emerging, and future UIMs and their effective uses

Summary

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking resource, Human-Computer Interaction: The Development Practice addresses requirements specification, design and development, and testing and evaluation activities. It also covers task analysis, contextual design, personas, scenario-based design, participatory design, and a variety of evaluation techniques including usability testing, inspection-based and model-based evaluation, and survey design.

 

The book includes contributions from eminent researchers and professionals from around the world who, under the guidance of editors Andrew Sear and Julie Jacko, explore visionary perspectives and developments that fundamentally transform the discipline and its practice.

Table of Contents

Designing Human-Computer Interactions.
User Experience and HCI, Mike Kuniavsky
Requirements Specifications within the Usability Engineering Lifecycle, Deborah J. Mayhew
Task Analysis, Catherine Courage, Janice (Genny) Redish, and Dennis Wixon
Contextual Design, Karen Holtzblatt
An Ethnographic Approach to Design, Jeanette Blomberg, Mark Burrel
Putting Personas to Work: Using Data-Driven Personas to Focus Product Planning, Design and Development, Tamara Adlin and John Pruitt
Prototyping Tools and Techniques, Michel Beaudouin-Lafon and Wendy E. Mackay
Scenario-based Design, Mary Beth Rosson and John M. Carroll
Participatory Design: The Third Space in HCI, Michael J. Muller
Unified User Interface Development: New Challenges and Opportunities, Anthony Savidis and Constantine Stephanidis
HCI and Software Engineering: Designing for User Interface Plasticity, Jöelle Coutaz and Gäelle Calvary
Usability Testing: Current Practice and Future Directions, Joesph S. Dumas and Jean E. Fox
Survey Design and Implementation in HCI, A. Ant Ozok
Inspection-based Evaluation, Gilbert Cockton, Alan Woolrych, and Darryn Lavery
Model-Based Evaluation, David Kieras

Author Bio(s)

 
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