Human-Computer Interaction

Human-Computer Interaction: Design Issues, Solutions, and Applications

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Features

  • Covers the development of UIs intended for users in many different countries with different cultures and languages
  • Delineates the lifecycle of a speech application from understanding the requirements for speech, through knowing which technology to use, selecting a dialog style, and designing the prompts
  • Explores the cultural boundaries of multimedia design, including the creative artistic community and science-based engineering
  • Discusses adaptive multimodal-multisensor interfaces and their potential for new functionality, unparalleled robustness, and as a multifunctional and personalized mobile system
  • Examines interactive systems that have the ability to learn something about each individual use and adapt its behavior to them in some nontrivial way
  • Introduces the basic concept of TUI in comparison with GUI, early prototypes of TUI that highlight the basic design principles and design challenges that TUI needs to overcome
  • Explains the importance of psychological complexity in the designs of human computer systems and distinguishes between intrinsic complexity and undue complexity
  • Examines what makes the web hard to use, the increasing relevance of issues with personalization, and interface issues, then explores some solutions to these problems
  • Identifies effective approaches to the design of DSSs, human factors considerations, practical questions needed to be asked, and case studies that illustrate how these considerations can be addressed
  • Covers CMCs and online communities by providing their definitions as well as their advantages and disadvantages, with a summary and suggestions for new directions in the area of online communities
  • Reviews the current state-of-the-art in VE technology, provides design and implementation strategies, discusses health and safety concerns and potential countermeasures, and presents the latest in VE usability engineering approaches

Summary

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking resource, Human-Computer Interaction: Design Issues, Solutions, and Applications focuses on HCI from a privacy, security, and trust perspective. Under the aegis of Andrew Sears and Julie Jacko, expert practitioners address the myriad issues involved when designing the interactions between users and computing technologies. As expected in a book that begins by pondering "Why we should think before doing", you get an interdisciplinary resource that explores the relationship between people and technology.

Table of Contents

Designing Human-Computer Interactions
Visual Design Principles for Usable Interfaces Everything Is Designed: Why We Should Think Before Doing, S. Watzman and M. Re
Global/Intercultural User Interface Design, A. Marcus
Conversational Speech Interfaces and Technologies, J. Lai, C-M. Karat, and N. Yankelovich
Multimedia User Interface Design, A. Sutcliffe
Multimodal Interfaces, S. Oviatt
Adaptive Interfaces and Agents, A. Jameson
Mobile Interaction Design in the Age of Experience Ecosystems, M. Susani
Tangible User Interfaces, H. Ishii
Achieving Psychological Simplicity: Measures and Methods to Reduce Cognitive Complexity, J.C. Thomas and J.T. Richards
Information Visualization, S. Card
Groupware and Computer-Supported Cooperative Work, G.M. Olson and J.S. Olson
HCI and the Web, H. Ashman, T. Brailsford, G. Burnett, J. Goulding, A. Moore, C. Stewart, and M. Truran
Human-Centered Design of Decision-Support Systems, P.J. Smith, N.D. Geddes and R. Beatty
Online Communities, P. Zaphiris, C.S. Ang, and A. Laghos
Virtual Environments, K.M. Stanney and J.V. Cohn
Human-Computer Interaction Viewed from the Intersection of Privacy, Security, and Trust, J. Karat, C.-M. Karat, and C. Brodie

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