Winning Your Case With Graphics

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Hardback
$189.95
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ISBN 9780849381317
Cat# 8131
 

Features

  • Provides basic design layouts for a wide variety of exhibits and pointers on usage
  • Includes CD ROM with color examples and Quick Time movies
  • Shows actual examples of exhibits presented at trial or during pre-trial negotiations
  • Explains production and techniques of legal graphics
  • Summary

    In an era where complex litigation is fast becoming the rule, not the exception, Winning Your Case With Graphics provides a clear methodology for designing and organizing visual exhibits for courtroom presentation. This unique, easy-to-read book contains illustrations that show how to solve numerous problems in the presentation of demonstrative or forensic evidence. Examples from case studies show attorneys the wide variety of design and media choices currently used in courtrooms.

    AN ESSENTIAL PART OF A WINNING COURTROOM STRATEGY

    Topics addressed include ways to focus and keep audience attention; how to explain difficult concepts to a lay audience; a practical primer on understanding animation, video, graphs, and illustrations; and appropriate uses of modern technology such as multimedia and on-screen navigation.

    A valuable addition to any litigator or litigation support specialist's arsenal of communication tools:

    Attorneys, paralegals, legal secretaries, and other litigation support specialists will find this an essential handbook for providing compelling, memorable visual evidence and for expanding their creativity in planning courtroom strategy.

    ABOUT THE AUTHOR:

    A. Tana Kantor, a multimedia specialist and award-winning designer with a master's degree in communications, has over nine years experience creating courtroom graphics and animations. At LSI Graphic Evidence in Los Angeles, she helped pioneer the use of modern technology and design to describe complex processes in the courtroom. She has also consulted with major video graphics equipment manufacturers on product and software design.

    Table of Contents

    INTRODUCTION
    Creating the Forest from the Trees
    About This Book

    METHODOLOGY

    Defining the Exhibits
    The Story
    Content
    Audience
    Budget

    Viewing Options
    Courtboards
    Variations on Courtboards
    Media

    How the Medium Affects Design
    Resolution
    Measuring Resolution
    The Medium is the Message
    Using Resolution
    Example

    Design
    Template Design
    Structure
    Variety/Consistency
    Humor
    Finding Ideas

    PRODUCTION

    Demonstrative Exhibits
    Illustrating Facts
    Illustrating Concepts
    Text Screens

    Graphical Display of Data
    Graphs
    Timelines
    Organizational Charts
    Tables

    Documents
    Documents without Treatments
    Documents with Treatments
    Patent Art
    Organization

    Photographs
    Reproducing Photographs
    Multiple Photographs
    Use in Video
    Bought or Found Photographs

    Tutorials
    What is Enough?
    Repetition and Anticipation
    Credibility

    Animation
    What is Animation?
    Types of Animation
    The Animation Process
    Playing Animation in a Courtroom
    Demonstrative v. Substantive
    When to Use Animation

    Video

    Depositions
    Video Crime Scene
    Expert Film
    Documentary
    Audio

    Designers
    Who are Designers?
    Types of Designers and Producers
    How to Effectively Use a Graphics Provider

    CASE EXAMPLES

    Template Design
    The Case
    The Solution
    The Outcome

    Using Documents
    The Case
    The Solution
    The Outcome

    Explaining Data
    The Case
    The Solution
    The Exhibits
    The Outcome

    Media Pioneers
    Pioneers
    The Case
    The Solution
    The Outcome

    Forensic Modeling
    The Case
    The Solution
    The Outcome

    Using Humor
    The Case
    The Solution
    The Outcome

    TECHNOLOGY

    Color
    Terms
    Color Modes
    Examples of How Technology Influences Art

    Bit Map/Vector Art
    Vector
    Bit Map Images

    Template Specifications
    Templates for Courtboards
    Templates for Monitor Exhibits

    Scanning Specifications
    Scanning Line Art or Documents for Printing
    Scanning Line Art or Documents for Monitors

    Videos
    Time Code
    Logging Videotape
    Interface
    Linear vs. Nonlinear Editing
    Analog vs. Digital

    Keeping Track of Exhibits

    Glossary

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