The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications, Second Edition

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$169.95
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ISBN 9780805858709
Cat# ER9314
 

Features

  • Addresses fundamental issues that affect all design decisions
  • Covers the design of human-computer interactions and of solutions for specific applications and domains
  • Contains an entire section devoted to the needs of diverse users
  • Explores the state of the art in the development process and the management of HCI
  • Summary

    Exploring the evolution in how people use and work with technology, the second edition of The Human-Computer Interaction Handbook captures the most important scientific and technical know-how in the field of HCI. It provides an updated, comprehensive overview of important research in the field, including insights directly applicable throughout the process of developing effective interactive information technologies. It features cutting-edge advances to the scientific knowledge base and visionary perspectives and developments that will fundamentally transform the way in which researchers and practitioners view the discipline.

    As the seminal volume of HCI research and practice, the second editionfeatures contributions from a selection of eminent professionals in the field worldwide. It stands alone as the most essential resource available on the market. This edition of the volume thoroughly covers issues of accessibility and diversity, such as aging, literacy, hearing, vision, physical disabilities, and children. Additional topics addressed are sensor based interactions; tangible interfaces; augmented cognition; cognition under stress; ubiquitous and wearable computing; privacy and security.

    With contributions from over 130 researchers and professionals, over 5,500 references, 400 figures, and 100 tables, the book provides a wealth of data and a fresh perspective on the field. New topics and authors ensure the revision contains new information and insights, the latest in research and practice, while retaining its reputation for presenting authoritative information in an accessible manner.

    Table of Contents

    A Moving Target:  The Evolution of HCI, J. Grudin
    Humans in HCI
    Perceptual-Motor Interaction: Some Implications for HCI, T. Welch, R. Chua, D. Weeks, and D. Goodman
    Human Information Processing: An Overview for Human-Computer Interaction, R. Proctor and K.-P. Vu
    Mental Models in Human-Computer Interaction, S. Payne
    Emotion in Human-Computer Interaction, S. Brave and C. Nass
    Cognitive Architecture, M. Byrne
    Task Loading and Stress in Human-Computer Interaction: Theoretical Frameworks and Mitigation Strategies, J.L. Szalma and P. Hancock
    Motivating, Influencing, and Persuading Users, B.J. Fogg, G. Cuellar, and D. Danielson
    Human Error Identification in Human Computer Interaction, N. Stanton
    Computers in HCI
    Input Technologies and Techniques, K. Hinckley
    Sensor/Recognition-Based Input for Techniques, A. Wilson
    Visual Displays, H. Luczak, C. Schlick, M. Ziefle, and M. Park
    Haptic Interface, H. Iwata
    Non-speech Auditory Output, S. Brewster
    Network-Based Interaction, A. Dix
    User-Centered Interdisciplinary Design of Wearable Computers, T. Starner, D. Siewiorek, and A.S. Mailagic
    Design of Computer Workstations, M.J. Smith, P. Carayon, and W.J. Cohen
    Designing Human-Computer Interactions
    Visual Design, P. Re and S. Watzman
    Global/Intercultural User-Interface Design, A. Marcus
    Conversational Interfaces and Technologies, C.-M. Karat, J. Vergo, D. Nahamoo, J. Lai, and N. Yankelovich
    Multimedia User Interface Design, A. Sutcliffe
    Multimodal Interfaces, S. Oviatt
    Adaptive Interfaces and Agents, A. Jameson
    Mobile Interaction Design in the Age of Experience Ecosystems, M. Susani
    Tangible User Interfaces, H. Ishii
    Achieving Psychological Simplicity: Measure and Methods to Reduce Cognitive Complexity, J. Thomas and J. Richards
    Information Visualization, S. Card
    Groupware and Computer Supported Cooperative Work, G. Olson and J. Olson
    HCI and the Web, H. Ashman
    Human-Centered Design of Decision Support Systems, P. Smith and N. Geddes
    Online Communities, P. Zaphiris
    Virtual Environments, K. Stanney and J.V. Cohn
    Human-Computer Interaction Viewed from the Intersection of Privacy, Security and Trust, J. Karat, C.-M. Karat, and C. Brodie
    Application/Domain Specific Design
    Human Computer Interaction in Health Care, F. Sainfort, J. Jacko, and B.C. Booske
    Why We Play: Affect and the Fun of Games: Designing Emotions for Games, Entertainment Interfaces and Interactive Products, N. Lazzaro
    Motor Vehicle Driver Interfaces, P. Green
    Human Computer Interaction in Aerospace, S. Landry
    User-Centered Design in Games, R.J. Pagulayan, K. Keeker, D. Wixon, R.L. Romero, and T. Fuller
    Designing for Diversity
    The Digital Divide, J. Cooper
    Information Technology and Older Adults, S. Czaja and C.C. Lee
    HCI for Kids, A. Bruckman and A. Bandlow
    Information Technology for Cognitive Support, A.F. Newell, A. Carmichael, P. Gregor, and N. Alm
    Physical Disabilities and Computing Technologies: An Analysis of Impairments, A. Sears, M. Young, and J. Feng
    Perceptual Impairments: New Advancements Promoting Technological Access, J.A. Jacko, H. Vitense, and I. Scott
    Universal Accessibility and Functionally Illiterate Populations, W. Gribbons
    Computing Technologies for Deaf and Hard of Hearing Users, V. Hanson
    The Development Process
    Section A: Requirements Specification

    User Experience and HCI, M. Kuniavsky
    Requirements Specification within the Usability Engineering Lifecycle, D. Mayhew
    Task Analysis, C. Courage, J. Redish, and D. Wixon
    Contextual Design, K. Holtzblatt
    The Ethnographic Approach to Design, J. Blomberg, M. Burrell, and G. Guest
    Section B: Design and Development
    Putting Personas to Work: Using Data-Driven Personas to Focus Product Planning, Design and Development, T. Adlin and J. Pruitt
    Prototyping Tools and Techniques, M. Beaudouin-Lafon and W. Mackay
    Scenario-based Design, M.B. Rosson and J.M. Carroll
    Participatory Design: The Third Space in HCI, M.J. Muller
    Unified User Interface Development, C. Stephanidis and A. Savidis
    HCI and Software Engineering: Designing for User Interface Plasticity, J. Coutaz and G. Calvary
    Section C: Testing and Evaluation

    Usability Testing: Current Practice and Future Directions, J.S. Dumas
    Survey Design and Implementation in HCI, A.A. Ozok
    Inspection-based Evaluations, G. Cockton, D. Lavery, and A. Woolrych
    Model-Based Evaluation, D. Kieras
    Managing HCI and Emerging Issues
    Technology Transfer, K. Schofield
    Augmented Cognition in HCI, D. Schmorrow
    Human Values, Ethics, and Design, B. Friedman and P.H. Kahn, Jr.
    Cost Justification, R.G. Bias, D.J. Mayhew, and D. Upmanyu
    Perspectives on HCI
    Future Trends in Human-Computer Interaction, A. Sears and J. Jacko interviewing others
    Author Index
    Subject Index

    Editorial Reviews

    “If you care about Interaction Design, you should own this book. Exhaustive coverage by world authorities. … one book that covers the gamut. Highly recommended, highly practical.”
    — Don Norman, Northwestern University and the Nielsen Norman group, Author of Emotional Design and The Design of Everyday Things

    “Comprehensive and thorough coverage of all the important issues related to user interfaces and usability. A useful reference work for anybody in the field…”
    — Jakob Nielsen, Author, Designing Web Usability: The Practice of Simplicity and Prioritizing Web Usability

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