Computer Graphics

PUBLISHED


Viewing: 1 - 10 of 197
Published:
July 15, 2014
Author(s):
Ann Latham Cudworth
Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and 
Add to cart
$39.96 $49.95
SAVE 20%
Paperback
Published:
June 24, 2014
Author(s):
Jeff W. Murray
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework 
Add to cart
$47.96 $59.95
SAVE 20%
Paperback
Published:
June 23, 2014
Editor(s):
Evaggelos Spyrou, Dimitris Iakovidis, Phivos Mylonas
Broad in scope, Semantic Multimedia Analysis and Processing provides a complete reference of techniques, algorithms, and solutions for the design and the implementation of contemporary multimedia systems. Offering a balanced, global look at the latest advances in semantic indexing, retrieval, 
Add to cart
$103.96 $129.95
SAVE 20%
Hardback
Published:
June 17, 2014
Author(s):
John M. Blain
Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video 
Add to cart
$47.96 $59.95
SAVE 20%
Paperback
Published:
June 12, 2014
Author(s):
Christopher W. Totten
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level 
Add to cart
$47.96 $59.95
SAVE 20%
Paperback
Published:
May 20, 2014
Editor(s):
Wolfgang Engel
In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming 
Add to cart
$63.96 $79.95
SAVE 20%
Hardback
Published:
May 06, 2014
Editor(s):
Paul G. Kry, Andrea Bunt
This book is the proceedings of the 40th annual Graphics Interface conference—the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the 
Add to cart
$55.96 $69.95
SAVE 20%
Paperback
Published:
February 04, 2014
Author(s):
Marcelo Bertalmío
Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms 
Add to cart
$63.96 $79.95
SAVE 20%
Hardback
Published:
December 19, 2013
Author(s):
R. Stuart Ferguson
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and 
Add to cart
$63.96 $79.95
SAVE 20%
Paperback
Published:
December 13, 2013
Author(s):
Tania Pouli, Erik Reinhard, Douglas W. Cunningham
To achieve the complex task of interpreting what we see, our brains rely on statistical regularities and patterns in visual data. Knowledge of these regularities can also be considerably useful in visual computing disciplines, such as computer vision, computer graphics, and image processing. The 
Add to cart
$55.96 $69.95
SAVE 20%
Hardback

News and Notes

Join the Conversation!
Sign up to receive CRC Press' First Look eAlerts, special discounts, and promotions!

 

Data Mining "Nobel Prize" Awarded to Series Editor Vipin Kumar

The ACM SIGKDD 2012 Innovation Award, the highest award for technical excellence in the field of Knowledge Discovery and Data Mining (KDD), has been awarded to Prof. Vipin Kumar for his technical contributions to foundational research in data mining and its applications to mining scientific and climate data. Prof. Kumar is the editor of the Chapman & Hall/CRC Data Mining and Knowledge Discovery Series. He has pioneered research in the areas of high performance and parallel data mining. His research group has also been at the forefront in the development of data-driven discovery methods for analyzing global climate and ecosystem data.

 

Online Bestsellers:


New Handbook! A pioneering publication for researchers in computer science and engineering, Handbook of Energy-Aware and Green Computing - Two Volume Set is one of the first to present a comprehensive account of recent research in energy-aware and green computing.

New Textbooks!

Programming in C++ for Engineering and Science

A Concise Introduction to Programming in Python

Computers and Society: Computing for Good

Operating System Design: The Xinu Approach, Linksys Version

STAY CONNECTED!
Like us on Facebook, join our LinkedIn Group, or follow us on Twitter.

Textbooks
Other CRC Press Sites
Featured Authors
STAY CONNECTED
Facebook Page for CRC Press Twitter Page for CRC Press You Tube Channel for CRC Press LinkedIn Page for CRC Press Google Plus Page for CRC Press Pinterest Page for CRC Press
Sign Up for Email Alerts
© 2014 Taylor & Francis Group, LLC. All Rights Reserved. Privacy Policy | Cookie Use | Shipping Policy | Contact Us