Computer Graphics

PUBLISHED


Viewing: 1 - 10 of 204
Published:
September 19, 2014
Author(s):
Guillaume Damiand, Pascal Lienhardt
A Versatile Framework for Handling Subdivided Geometric Objects Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to combinatorial maps and explains how the maps are applied in geometric modeling and image processing. It focuses 
Published:
September 18, 2014
Author(s):
Alexandru C. Telea
This book explores the study of processing and visually representing data sets. Data visualization is closely related to information graphics, information visualization, scientific visualization, and statistical graphics. This second edition presents a better treatment of the relationship between 
Published:
August 15, 2014
Author(s):
Roger King
Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk® Maya® techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this 
Published:
August 15, 2014
Author(s):
Jason Gregory
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second 
Published:
August 15, 2014
Author(s):
David H. Eberly
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is 
Published:
August 07, 2014
Author(s):
Sumanta Guha
From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally 
Published:
August 01, 2014
Author(s):
Alex Okita
Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games 
Published:
July 29, 2014
Author(s):
Martin Watt, Erwin Coumans, George ElKoura, Ronald Henderson, Manuel Kraemer, Jeff Lait, James Reinders
Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They 
Published:
July 15, 2014
Author(s):
Ann Latham Cudworth
Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and 
Published:
June 24, 2014
Author(s):
Jeff W. Murray
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework 

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Data Mining "Nobel Prize" Awarded to Series Editor Vipin Kumar

The ACM SIGKDD 2012 Innovation Award, the highest award for technical excellence in the field of Knowledge Discovery and Data Mining (KDD), has been awarded to Prof. Vipin Kumar for his technical contributions to foundational research in data mining and its applications to mining scientific and climate data. Prof. Kumar is the editor of the Chapman & Hall/CRC Data Mining and Knowledge Discovery Series. He has pioneered research in the areas of high performance and parallel data mining. His research group has also been at the forefront in the development of data-driven discovery methods for analyzing global climate and ecosystem data.

 

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