||Viewing: 1 - 10 of 86|
Join the Conversation!
Sign up to receive CRC Press' First Look eAlerts, special discounts and promotions!
Just Released: GPU Pro 3: Advanced Rendering Techniques, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.
Have Fun With Your Device! Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them
What Are the Reviewers Saying?
"An in-depth exploration of gaming's fastest growing space penned by one of its most avid and enthusiastic advocates."
- Will Herring, Reviews Editor at GamePro Magazine
"The App Store is so incredibly fluid, the way Buttonless locks the wonderful little stories behind them in typographical amber is nothing short of a public service."
- Justin McElroy, Managing Editor at Joystiq.com
Mark Your Calendar: Game Developers Conference, San Francisco, California, March 5-9, 2012
Journal of Graphics, GPU, and Game Tools
New to Taylor and Francis in 2011
Looking For a Complete Online Reference Library in Computer Science?
Our award-winning CRCnetBASE collections provide online access to full libraries of subject-specific handbooks and references: